Posted on 13 March 2010
Tags: fabr, fun, Instructable, nbsp, order, project, scrunchie
Hi, this is my first instructable, so i hope you enjoy it! This
project is very easy, and will only take 5 to 10 minutes. It will
fill in those bored moments! So let’s have some fun and get
started! Materials In order to make this fabulous scrunchie, you
will need your choice of cotton fabr…
By: sharon0232
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Posted on 13 March 2010
Tags: dollar store, nbsp, palette, travel, vacation, watercolor, watercolor palette
I have been looking to make a travel sized watercolor palette for
when I am on vacation or out and just want to paint. I have found
that this is an extremely effective palette, and also extremely
affordable. I bought it at the dollar store so it was only $1 but
if you have one laying around at ho…
By: Pretendx2xchoke
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Posted on 12 March 2010
Tags: 3d glasses, batman arkham asylum, D SDK, D Vision, Darkworks, Hollywood, image, immersive image, minor bit, minor quirks, nbsp, Technology, TriOviz

Darkworks introduced its TriOviz for Games SDK yesterday during GDC, and while TriOviz technology has been around for years in Hollywood, it wasn’t until today that this same technology debuted for console and PC titles. Essentially, this software wrapper enables standard 2D video games to be viewed in 3D on a traditional 2D display, and we were able to sneak an exclusive look at the technology today at the company’s meeting room. We were shown a European version of Batman: Arkham Asylum on Microsoft’s Xbox 360, and we were given a set of specialized glasses (which were passive, unlike NVIDIA’s active-shutter 3D Vision specs) in order to enjoy the effect. So, how was it? In a word or two, not bad. It obviously wasn’t perfect, but you have to realize just how cheap of a solution this is for the consumer to implement. All that’s required is a set of special glasses, but given that these can be distributed in paper-frames form, you could easily find a set for a couple of bucks (at most), if not bundled in for free with future games. Users won’t need to purchase any additional hardware whatsoever, and what they’ll get is a deeper, more immersive image in return.
We could very clearly see the 3D effect, and even though it was subtle, it definitely enhanced our experience. We noticed a minor bit of blurring and ghosting during just a few scenes, but when you consider that this doesn’t actually change the underlying code in existing 2D games (that’s the cue for developers to breathe a sigh of relief), we didn’t feel that these minor quirks were unreasonable. The other interesting aspect is just how clear the image remained for onlookers that didn’t have 3D glasses on; we noticed slight image doubling at specific points, but it’s not something we simply couldn’t look at without acquiring a headache.
More after the break…
Continue reading Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look
Darkworks shows off TriOviz for Games 2D-to-3D SDK, we get a good look originally appeared on Engadget on Fri, 12 Mar 2010 02:11:00 EST. Please see our terms for use of feeds.
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Posted on 12 March 2010
Tags: detector, engadget, fri, honesty, Mitchell, nbsp, open networks, question, snark, Wifi
We know you’ve got questions, and if you’re brave enough to ask the world for answers, here’s the outlet to do so. This week’s Ask Engadget question is coming to us from Mitchell, who couldn’t care less if you have a problem with his question. If you’re looking to send in an inquiry of your own, drop us a line at ask [at] engadget [dawt] com.
“I just got a new laptop and am looking for a WiFi detector. The catch is that I want one that will tell me if the network it is detecting is open or not. I can’t fathom the point of one that doesn’t tell you that information. If posted, this will probably generate a lot of snark, but whatever, I just want to be able to find open networks!”
You know, we appreciate the honesty here. And we totally feel you. If anyone out there has found a fantastically useful WiFi detector, throw your recommendation(s) in comments below!
Ask Engadget: Best (useful) WiFi network detector? originally appeared on Engadget on Fri, 12 Mar 2010 00:23:00 EST. Please see our terms for use of feeds.
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